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Mansion Ghost- Call of Duty: Black Ops 2 (2013)
The ghost girl was created for the DLC map Buried. The flowing fabric was a great opportunity to learn the cloth simulation software Marvelous Designer. It worked really well and after words I worked with the rest of the character team to help incorporate it into our pipeline. Most of the character team now starts with Marvelous Designer when working on any fabric with complex folds.





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